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Prodigy Math - Wizard Dash
 

Client:Prodigy Game

Role: Lead Artist / UI (Full Time / Remote, Canada)

A fast-paced, classroom-friendly multiplayer quiz feature designed for quick engagement and clear decision-making under time constraints.I worked as UI Artist, translating greybox UX wireframes into production-ready UI, ensuring clarity and consistency across rapid quiz interactions.​

Role & Contribution

  • Translated greybox UX layouts into structured, production-ready UI for a timed multiplayer quiz system

  • Designed UI hierarchy and visual feedback states to support fast comprehension (correct, incorrect, progression)

  • Collaborated closely with UX designers, game designers, and art team to align interaction flow and visual execution

  • Coordinated with the art pipeline to ensure delivery within a 1.5-month production cycle

Focus Areas

  • Interaction clarity in time-sensitive gameplay

  • Visual feedback loops for immediate user understanding

  • UI consistency across fast-paced multiplayer states

  • Reducing cognitive load in rapid decision-making scenarios

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