
Prodigy Math - Wizard Dash
Client:Prodigy Game
Role: Lead Artist / UI (Full Time / Remote, Canada)
A fast-paced, classroom-friendly multiplayer quiz feature designed for quick engagement and clear decision-making under time constraints.I worked as UI Artist, translating greybox UX wireframes into production-ready UI, ensuring clarity and consistency across rapid quiz interactions.

Role & Contribution
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Translated greybox UX layouts into structured, production-ready UI for a timed multiplayer quiz system
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Designed UI hierarchy and visual feedback states to support fast comprehension (correct, incorrect, progression)
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Collaborated closely with UX designers, game designers, and art team to align interaction flow and visual execution
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Coordinated with the art pipeline to ensure delivery within a 1.5-month production cycle
Focus Areas
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Interaction clarity in time-sensitive gameplay
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Visual feedback loops for immediate user understanding
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UI consistency across fast-paced multiplayer states
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Reducing cognitive load in rapid decision-making scenarios









