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Client:Prodigy Game
Role: Lead Game Artist / UI (Full Time/Remote, Canada)
I also brainstormed and led the art production for Wizard Dash, a multiplayer gameplay feature in the Prodigy Math Game. This feature was created for quick, school-friendly quiz sessions, and I collaborated closely with UX designers, artists, and game designers, by coordinating the Art team pipeline and acting as UI Artist. The production timeline for this feature was 1.5 months.

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