
Prodigy Math Game - Map Style Updates
At Prodigy Math RPG, the world maps evolved from a retro-inspired pixel art style into a more painterly raster direction as the game’s visual identity expanded over time.
This project showcases both art directions through the development of Harmony Island and the rasterization update of Firefly Forest.

Harmony Island (2020) introduced brand-new environments and exclusive bosses to the RPG experience. My contributions included pixel art environment assets, tilemapping, vector UI elements, and painted promotional illustrations created to support the feature launch across the game and marketing materials.

The Firefly Forest rasterization project focused on translating an existing pixel-based environment into the updated painterly visual style while preserving gameplay readability, atmosphere, and world cohesion.
Both projects were developed collaboratively with the art team, spanning concept development through final production while adapting to two distinct visual pipelines and style directions.





